AI Insights · Timothy · April 2022
Top Horror Games on iOS in Chile Q1 2022
In Q1 2022, the top 5 horror games on iOS in Chile displayed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
In the first quarter of 2022, the top 5 horror games on iOS in Chile showed diverse performance trends. Here’s a detailed look at how each game fared in terms of weekly downloads, revenue, and active users.
Identity V from NetEase Games experienced fluctuating weekly revenue, peaking at around $1.2K in late December and early February. Weekly downloads were relatively low, with the highest being 73 in late December. The game maintained a consistent number of weekly active users, starting at approximately 1.6K and ending the quarter with around 1.3K.
Five Nights at Freddy's 2 by Clickteam, LLC saw a steady decline in both weekly downloads and active users. Downloads started at 95 and dropped to around 12 by the end of March. Active users decreased from 203 in late December to 207 in late March. Revenue also showed a downward trend, starting at $500 and ending at $101.
Five Nights at Freddy's, also from Clickteam, LLC, experienced a decline in weekly downloads and active users throughout Q1. Downloads started at 55 and dropped to 3 by the end of the quarter. Active users decreased from 66 in late December to 21 by the end of February. Revenue followed a similar trend, starting at $373 and ending at $113.
Ultimate Custom Night, another game by Clickteam, LLC, saw a peak in downloads with 51 in early January but ended the quarter with just 3 downloads. Active users showed a peak of 111 in early February, declining to 48 by the end of March. Revenue followed a downward trend, starting at $205 and ending at $85.
Five Nights at Freddy's 4, also from Clickteam, LLC, showed a steady decline in both downloads and active users. Downloads peaked at 60 in late January but dropped to zero by the end of March. Active users peaked at 60 in mid-January and dropped to 24 by late February. Revenue started at $188 and ended at $58.
These insights are based on data from Sensor Tower. For more in-depth analysis and additional insights, visit Sensor Tower.